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jh: Geecon 2014

Posted on:
August 4, 2014
Author:
admin

Jurgen Appelo: The 7 Duties of Great Software Professionals Slidy na http://t.co/ecUcwftKzg Zajímavá přednáška charismatického Jurgena – více o něm na www.noop.nl. Přednáška se věnovala tématu osobního rozvoje (softwarového) profesionála. Za zapomatování stojí přehled deseti motivačních faktorů: Curiosity – The need to think Honor – Being loyal to a group Acceptance – The need for approval Mastery […]

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Geecon 2014

Posted on:
July 20, 2014
Author:
Róbert Fečanin

Java 8 Pred pár týždňami som mal príležitosť zúčastniť sa konferencie v Krakowe. Odznelo tam mnoho zaujímavých informácií a o pár z nich by som sa chcel podeliť. Kedže táto konferencia bola primárne venovaná Jave a nie tak dávno, bola vydaná nová verzia Java 8, je vcelku samozrejmé že niekoľko prednášok sa venovalo práve tejto […]

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Geecon – Modular Javascript

Posted on:
July 19, 2014
Author:
Juraj Fečanin

This session was led by two Javascript developers – Sander Mak, Paul Bakker - who presented several possibilities how to make Javascript modular. There were usually only few lines of Javascript code in the page in the past. By the time Javascript is becoming more and more important and huge portion of the code is currently […]

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Geecon – HTML5 for Java Developers

Posted on:
June 20, 2014
Author:
Juraj Fečanin

This lecture has been taken by very interesting and passionate guy – Sang Shin. He has briefly mentioned and demonstrated some key features of HTML5 which are relevant for Java developers. Let’s take a short tour through the list… Geolocation In today’s world of mobile devices our web applications could take advantage of user’s location […]

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Geecon – The Practical Implications of Microservices

Posted on:
June 12, 2014
Author:
Juraj Fečanin

Author of this presentation, Sam Newman, is technologist who is trying to improve systems by splitting them into microservices. What is microservice? As I understand it…it is small separate service which can be used by other services via some kind of interface (usually REST). When you implement your system in such a way, you end up […]

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Geecon, geecula and a mug

Posted on:
June 9, 2014
Author:
Jan Gargulák

Behold, here comes my review of a geecon, the best java conference I’ve ever been to. Jürgen Appelo – The 7 Duties of Great Software Professionals http://2014.geecon.org/speakers/jurgen-appelo This guy has got a huge ego. Good for him. He talked a lot about what is important for achieving a success and most importantly I would say […]

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Zajímavosti z Geeconu

Posted on:
June 8, 2014
Author:
Jakub Skalický

Geecon – Scrum, but… Přednáška se zabývá problematikou scrumu. Jak dělat scrum líp, čemu se vyvarovat. Předpokládá se znalost základních principů scrumu. Přednášel Matt Harasymczuk Web přednášky Nenutit lidi pracovat přesně stanovenej čas. Většina lid má největší kreativitu ve sprše… Mít jednoho člověka na den, co se stará o bugy a ostatní pracujou, když je […]

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Geecon – What’s New for Java 8

Posted on:
May 31, 2014
Author:
Juraj Fečanin

In March 2014 new version of Java has been released. In this speech Jim Weaver has introduced new features of Java 8 to us. Let’s take short review of his talk. Lambda expressions Lambda expression is not a new concept in programming world. There is a lot of programming languages containing similar mechanism and from […]

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Authentication prompt while opening excel files

Posted on:
March 24, 2013
Author:
Juraj Fečanin

Last month we’ve received bug report from our customer. Web-application for this customer was created several years ago and there wasn’t any bug reported for a while. Problem was that after user logs in the app and tries to download generated excel file new credentials prompt is opened for him. After a few calls with […]

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Popis piškvorkového algoritmu

Posted on:
February 3, 2013
Author:
jh

Článek popisuje algoritmus umělé inteligence hrající piškvorky. Popsaný algoritmus si můžete vyzkoušet na stránce hratky.nenapadnymajak.cz. Algoritmus by se dal rozdělit na tři hlavní části: Procházení stromu hry -  používá se v deskových hrách velmi často používaný algoritmus alfabeta s iterativním zvětšováním hloubky stromu. Kromě alfabety se používá i podobný algoritmus MTD(f) - ten se zapojuje náhodně – aby […]

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